- Bus
- simplest topology
- nodes of the network are individually linked up to two successive other nodes or another node and a terminating node (terminator)
- considered archaic
- difficult to troubleshoot network issues
- redundancy issues
- need for terminators
- amount of traffic created
- nodes linked in this topology are called "daisy-chained"
- Ring
- similar to bus network in that nodes are linked to each other
- ends of a ring network are not terminated because there are no ends
- a "circular" network in which each and every node is linked to two other nodes
- shares many of the same weaknesses as the bus topology
- troubleshooting difficult
- redundancy
- traffic
- difficulty of adding a node to a token ring network
- Star
- most typical and practical network setup
- each node maintains an individual connection to the switch
- traffic between each node only goes through the switch and not through other nodes
- increases redundancy of the network
- increases data privacy
- reliant on the switch
- extensive wiring necessary
- Mesh/Ad-Hoc
- rarely occurring configuation in which every node is connected to every other node
- usually only occurs in wireless networks in "ad hoc" mode
- each wireless card maintains a connection to ech other wireless node it wish to connect with
- is inefficient and requires a large amount of overhead and is difficult to manage
- Combined/Hybrid
- a topology referring to the case where more than one topology is utilized
Types of networks(Access Models)
- Decentralized
- often referred to as "peer to peer" network
- does not contain any distinctions between client and server
- every node acts as a client and/or server depending on the task at hand
- difficult to maintain (each node must be manually configured, updated, maintained individually)
- Client-Server Access
- nodes can either act as "clients' or as "servers"
- management is easy
- network can offer services that decentralized networks cannot
- Centralized
- a modified client-server network in which clients have no individual control
- all maintenance and setup occurs at the server level
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